AI Insights · Timothy · July 2025
Top 5 First Person Games in Turkey: Q2 2025 Performance
Explore the performance trends of the top 5 first-person games in Turkey for Q2 2025, featuring key metrics on downloads, revenue, and active users.
In the second quarter of 2025, the performance of the top five first-person games on a unified platform in Turkey displayed a variety of trends across downloads, revenue, and active users. Here’s a closer look at each game's performance, based on data from Sensor Tower.
Garena® Delta Force experienced a notable decline in weekly downloads, starting from 174K in late April to around 32K by the end of June. Despite this, the game maintained a strong presence with weekly active users peaking at 155K early in May before gradually decreasing to 76K by the end of the quarter. Weekly revenue peaked at $21.5K at the end of April, followed by a steady decline to $6.3K by late June.
Meme Bots Brainrot Chase Rooms showed a significant drop in weekly downloads from 157K in April to just 14K by the end of June. The active user base mirrored this trend, decreasing from 218K to 114K. Revenue remained relatively low throughout the quarter, peaking at $113 in late April.
I Am Cat saw a decrease in weekly downloads from 152K at the start of April to 42K by early June, before rebounding to 76K by the end of the quarter. Weekly active users peaked at 324K in late June, showing a positive trend. Revenue remained modest, with a slight peak of $204 in late June.
Traffic Rider maintained a strong performance in terms of active users, starting at 1.3M in early April and reaching 1.7M by the end of June. Weekly downloads followed an upward trend, starting at 81K and peaking at 90K. Revenue was consistent, fluctuating around $1.6K throughout the quarter.
Finally, Minecraft Trial showed a stable pattern in weekly downloads, starting at 79K and ending at 69K, with a peak of 71K in late June. Active users increased from 487K to 728K over the quarter. Revenue demonstrated a recovery, starting at $63.2K in early April and closing at $49.9K by June's end.
These insights highlight the varied performance of these top games in Turkey, with more detailed analytics available through Sensor Tower.